Anime 3D Drawing

March 20, 2018 7:42 am by theundertown
Special 3d sketch edward elric mind blowing perspective 3d drawing art by iza
Sacrifice 3d illusion sketch by iza nagi
Anime 3D Drawing

By practicing this sketching tip, you will teach yourself to draw what you see and you’ll begin to draw naturally as it becomes a habit.

So, without further ado…here is your list of sketching tips:

Timeline for Sketch enables you to create beautiful timeline animations and GIFs directly from Sketch.

As everything in drawing, it is a matter of lines and lights.- Lines should adjusto to perspective, and there are many good studies about how to render it, and here is a very interesting site that explains the concept very well: Perspective Drawing – Linear and Aerial Perspective.

Perspective also has its commands, it work much better with landscapes, buildings, etc. I mean perspective is great to represent great scenarios in which the artist and the observer are inemersed. But with living creatures, perspective should be applied with more care, if you want to represent a fierce T.

rex, the it is a impresionant tool, but if the subject is a friendly dog…think twice.- Lights. You think that objects are tridimensional in real world because ligth and shadows shape them. This works better with near obejcts, and evn better with animated things.

What do you have to represent light?, the tone of the paper and shadowing. Learn how to do it. Here is another interesting link: Page on

You will benefit more from doing a bunch of little sketches than you will from drawing one big elaborate sketch.

Tip #8: If you are trying to sketch something that look complicated, don’t be intimidated. Just break it down into different shapes. Everything a comprised of the basic shapes: square, round, cylinder, and cone.

Perspective should be right. 3D means that an object can be viewed 3 directions. Hence perspective plays a vital role in 3D sketches.Right amount of shading. To make a sketch look 3D, you need to understand the source of light and shade it accordingly.

Right amount of shading with the perspectives right would do your job right.

Tips #1: Don’t stress out over making one big sketching masterpiece. Sketching is all about being free and expressing your creativity. But so many artist stress out about coming up with a really big and complex sketch drawing. Don’t do this.

Great answers here,recently I came across a 3D sketch of our hand, it was so intriguing.1. Take a Sketch pad, keep your hand on it and use a pencil for demarcation of the hand boundaries.(see the Pic1)Pic12.

After the demarcation, use any color sketch pen, to draw a line from the sketch book’s left end to the right end by bending the line inside the demarcated area. (see the Pic2)Pic23. After you have made the guidelines or rulers, now fill in the gaps with similar lines but with some other colors as you wish.

(Pic3)Pic3There you go, a 3d sketch of your hand.All the best :)Source & Credits:How to Make 3D Handprint – DIY & Crafts – Handimania

Impossibly Tiny Doodles Fill Sketchbook Pages with Surreal Optical Illusions

Tip #7: Sketch faster. Practice sketching faster and you’ll improve how you see and also your understanding of lines and form. Plus your strokes will look more fluid and smooth.

Anamorphic art stems from the early Renaissance, and was popularized by artists such as M. C. Escher, who made distorted images that could only be understood when viewed at a certain angle. Vamos uses the same technique to create his work, photographing each 2D drawing from specific angles, creating the illusion that they’re 3D. While many of Vamos’ mind-boggling illustrations appear to leap from their pages towards the viewer, others appear to recess inwards through the table and down towards an unknown abyss.

15+ Artists Whose Mind-Bending Optical Illusions Will Make You Look Twice

Hungarian anamorphic artist Sandor Vamos creates incredible trick-of-the-eye, 3D drawings that seem to jump from their pages. Inspired by early Renaissance artists such as M. C. Escher, the mind-boggling images become three-dimensional only when viewed at a certain angle.

While many illustrations appear to leap from their pages towards the viewer… …others appear to recess inwards through the table and down towards an unknown abyss. From letters, numbers, and symbols… ….

to animals, and even Pokemon characters… …the talented artist can illustrate pretty much anything to make it look as though it’s come to life. Watch how the illusions are created.

If you want an easy and deep understanding of perspective I think you should get this book How to Draw: drawing and sketching objects and environments from your imagination – Scott Robertson , this book is about perspective. It is essentially a roadmap, almanac, or bible of perspective. Scott Robertson is extremely competent and he has years of experience in the art/design world.

Play around with this sketching tip and you’ll find that you can do a lot of cool things.

Tip #5: If you want to make an object look lighter, there is a way to do it without using an eraser. Simply put something darker next to it. This is the contrast principle at work and the brain can not tell the difference.

Incredible 3D Drawings Pop Off the Page and Sink Into the Ground

Tip#9: A great tool to have with you while sketching is a Q-tip. It smalls and easy to carry around. Plus it works great for blending your pencil strokes.

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Tips #2: Train yourself to see lines in everything that you look at. Look for the horizontal and vertical lines. Follow the curves and focus on them.

Originally Answered: Sketching: How can I draw a 3D picture?

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After I learned how to draw perspective, My drawing become more realistic than before.

Tip #3: Be aware of the position of your head while sketching. The slightest movement of your head can chance the perspective of what you are looking at and alter the look of your sketch.

Tip #6: Before you drive into a sketch, make light outlines of the shapes to make sure that everything will fit into the page. This way your proportions will look better and you won’t find yourself running out of space in the middle of your sketch.

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Many artist advise to start with perspective and drawing in 3D and you can actually hear the word “Form” and “Basic Shapes”, You can download a free 3d program then draw all these basic shapes from all angles to get an understanding of how we can see the world.

Drawing a 3D picture is easy.You just have to look a drawing from particular perspective.Let us draw a simple book shelf or piece of furniture step by step.You just need a scale ,pencil ,white paper and a eraser.

Some terms used ahead are VPL :Vanishing point leftVPR: Vanishing point rightNow first draw the basic shape.Figure 1Figure 2To draw the cabinet doors, we’ll need to determine the center of thesecretary.

The “center” of an object appears to be in the middle, if theobject is facing forward in a front view. But this cabinet is turned tothe left, causing the “center” to shift. To find the true center, we’llhave to identify the perspective middle (see the figure below).

Mark the tworectangles with Xs and run a vertical line down the middle. Where thelines of each X intersect is the true middle. The middle rectangledoesn’t get a line down the middle, because it’s a solid piece of wood—the foldout of the desk.

Figure 3Join the meeting point of X so as to form the division for the cabinet doors.Also,add two narrow rectangles inside the larger top rectangles. Theseare the windowed cabinets.Figure 4Now, add a guideline to indicate the interior of the cabinet.

Draw theshelves to this point, which will add a sense of depth.The shelves travel along diagonal lines toward VPL. Be sure to keep all the vanishing lines parallel to one another.Make sure that the short, interior shelf lines also conform toperspective, by vanishing toward VPR, the same as the rest of the linesthat travel in that direction.

Figure 5Indicate the top of the piece by adding a new line.Carve out sections of the bottom to create the legs by default. Theinterior lines of the legs also conform to perspective by travelingtoward VPL and VPR.

Figure 6Now, round the corners to give it a more realistic look as below and add little detailing to it.Figure 7Add some books.Also allowed the interior of the bookshelf to fade into shadow. A line toindicate thickness has been added to the outline of the foldout desktop.

Figure 8 (Final drawing)Source :book by Hart Christopher (Basic Drawing made amazingly easy).Also you can try many more drawing using one point,two point or three point perspective.In the above image I have used one point perspective to draw 3-D image of a street view.

Source :Circle Line Art school (youtube)

Tip #4: It’s normal to stare at a blank piece of paper and be intimidated by it. If you find yourself in this position, simply draw a light border on your page. Not only will this break you out of your paralysis by moving your hand, but the border will help you choose a subject that will fit into the area.

Perspective is necessary for 3d drawing. That’s just a fact of life and if you ignore perspective, your work will suffer. Perspective matters!

Celebrating creativity and promoting a positive culture by spotlighting the best sides of humanity—from the lighthearted and fun to the thought-provoking and enlightening.

Hungarian anamorphic artist Sandor Vamos creates incredible trick-of-the-eye 3D drawings that seem to jump from the page. With an integral understanding of angles and a knack for perspective, Vamos uses clever shading, line work, and perspectives to create his hand-drawn 3D optical illusions. From letters, numbers, and symbols to animals and even Pokémon characters, the talented artist can make pretty much anything look as though it’s come to life.

The artist shares the secrets behind his illusions with time-lapse videos on his YouTube channel, capturing his fascinating process. You can also follow Vamos on Instagram to find more of his work.

Make sure that you include the five major areas of light and shade; Full Light area – that’s the brightest lightest part where your light source first hits the form. Then the shadow edge is also crucial to the success of creating the optical illusion of a 3D drawing.

This is the area many untrained artists seem to ignore.  That’s probably because they have only learned to copy from photographs. We use photographs only as a reference source for information about the subject.

While we can definitely draw exclusively from photographs if we choose – it is challenging without a full understanding of the theory of light and shade to go with the photo.  The reason is because many times shadow edges don’t show up in the photograph.

The shadow edge appears in the very place where the form disappears from the light all together for just a short space on the object. It’s very beautiful and appears as a soft blurry area on rounded forms.

You have the Half Tones that are areas of light that gradually travel darker the further away from the light the part of the form is. The light reflects off the surface that the object is resting upon and other parts of the object as well as other objects in its surroundings.

Those areas are called the Reflected Light areas. They are rarely as light as the full light areas. You should create just a six level value scale to compare your tones to and on that scale the reflected light is often a few tones lighter than the area itself.

Finally there is the beautiful Cast Shadow. This is the one that most of us know very well. It’s that darker shape we often see beneath a tree on a bright sunny day.Once you have practiced drawing simple solids you will begin to develop the all important eye mind hand coordination necessary to work on more challenging objects.

You will also need to think about what medium to use. I suggest graphite with the traditional smooth shading technique because you can control the position and shapes  of your shadows really well with that medium.

You can also develop your tones slowly therefore gaining control over that process too. There are three major ways that you have to learn how to apply the graphite once you master the very basic application of an overall smooth patch if shading.

There is the Soft Edge the Hard Edge and the Gradation.Shape and tone needed to be treated separately at first when you are just learning to draw.  Later these skills will pull together naturally.It’s really not rocket science the biggest battle is with our brain that tells us we can’t do it.

The best thing about that though is when you realise you certainly can do it and very well too… prove your own mind and it’s massive limiting beliefs completely wrong. That’s when the true benefits of drawing come in to help us. opens our awareness to possibilities.  If we can offer that to our youth in society then surely that’s a good thing.

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I’m not saying there is a right and wrong perspective, but if you start out a sketch with one perspective, you need to make sure that it stays consistence.

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