Drawing Anime Sweater or Sweatshirt Drawing anime sweater on body drawing example
Drawing any type of closing can be a bit challenging but as already mentioned if you are having trouble drawing anime clothes look at example of real clothes.
This tutorial focuses on the basics of drawing some common types of clothes in the anime and manga styles. The examples shown are of female clothes but the tips can be applied to drawing male clothing as well.
These are some more complex, overlapping and nested folds. The more detail you put into the folds, the more interesting it will look. On the left, notice how the fabric bunches up where it is tied together; the weight of the fabric pulls it down and causes extra creases and folds to form where it is gathered together. The tie itself is drawn with lots of detail, and the cloth beneath it blows loosely in the wind. The fabric is shaded around the folds and in the crevices formed by the cloth. On the picture to the right, a length of fabric is draped upon the floor; notice how the folds nest in one another and overlap, creating an interesting effect.
The folds in tight jeans will usually be at the sides of the knees and at the very top between the legs. Draw some in those areas.
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Drawing an Anime Skirt Drawing anime school uniform on body drawing example
In this example the major folds will be at the shoulder (because of the slightly raised arm) and on the inside of the elbow (because the arm is bent). There will also be some light folds at the level of the upper stomach area because the body is very slightly bent to one side.
Here are a few more examples of basic fold shapes. On the left, the cloth is being pulled downwards by gravity and to the right by wind or motion. On the left, the long strip of cloth is bunched up near the top. Remember to use shading to give your subjects more form. Generally, you shade along a fold line, or on any places that you think a shadow would be cast. This takes some getting used to. It helps to look at actual folds sometimes to see where to shade. Sometimes, I’ll sketch the drapes or a towel hung over a chair just to practice and get a better feel for how clothing is shaded.
Leather is fairly rigid and even a tight jacket will somewhat conceal the shape of the body. The shoulder areas where the sleeves are stitched to the jacket will stick out be “pointy” while the chest area will be squeezed in. Draw accordingly.
Drawing Anime Jeans Drawing anime tight jeans on body drawing example
To draw an anime style leather jacket on the body start by drawing it’s overall shape and major features such as where the zipper line and collar.
To draw an anime shirt (school uniform or other) once again start by drawing the overall shape of the shirt and it’s major features. Because shirts are usually made of fairly thin and soft material the shape of the body will be more obvious through a shirt than through a jacket.
The most important thing to consider whenever you are drawing clothing or any type of fabric is the direction the fabric is going to be pulled in. Folds are caused wherever the fabric is being stretched or pulled; figure out how exactly you want the fabric to move, and the rest is pretty easy. Always remember to consider the figure beneath the clothing; the cloth should reveal the shape of the figure beneath. I’ll go into more detail on this later.
Another thing I want to point out is the thickness of the fabric in question. The fabric on the top example appears thinner than the fabric in the lower example. Take note of both collars. On the top, the circular rim of the collar connects directly to the rest of the collar, while on the bottom, there is a space between the circular rim and the vertical part. The same applies to the edges of the cape. While on the top example, the edge is crisp and thin, on the bottom example there is extra space between the rim and the rest of the cape. This extra space makes the clothing look more thick and heavy.
One small but important thing I would also like to go over before continuing is the effect that stripes can have. If you are drawing clothing that has stripes or a pattern on it, make sure that the pattern moves along with the rest of the fabric. Where the cloth bends, the stripes and patterns will bend, as well. This can be difficult to draw and shade, especially when you are dealing with complex patterns, but it can add a really nice three dimensional look to your picture.
Tight jeans will almost exactly hug the shape of the legs. If you’ve done a sketch of the body as suggested earlier you only really need to indicate the top and bottom of the jeans to get their overall shape. The only exception in this case are the bottom of the jeans because they are rolled up. Draw the rolled up parts slightly away from the shape of the legs.
Sweaters and sweatshirts are usually made of soft but fairly thick material and tend to be fairly baggy and thus tend to have a lot of folds an curves.
Draw the lighter folds and the smaller parts like the details of the zipper and the pockets after you draw the major features.
Start by drawing the overall shape of the sweater or sweatshirt with the outline of the major curves and folds. Baggy clothes will tend to hand downwards and collect at the bottom. Keep this in mind when drawing.
Before you start drawing an outfit it can be very helpful to study some photos of real clothes to get the general idea of the the designs and where the different parts such as zipper and buttons tend to be located.
If you’re a beginner artist start by first drawing a rough sketch of the shape and pose of the body before you draw the clothes (assuming the clothes you are drawing is being worn).
Anime and manga characters are drawn wearing different types of clothes hundreds and even thousands of times therefore their clothes is often drawn in a simplified manner. The more essential elements of each peace are shown while minor details like smaller folds are left out.
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To draw anime sweat pants again start by drawing the overall shape.
For sweat pants that are fairly baggy that hang down as in the example there will be very few folds. The only major folds in this example will be on the knee of the forward leg as the pants will hang off of it very slightly creating some tension.
If the shirt is fairly tight and has short sleeves as in the example you only need to draw a few folds. Draw some folds below and above the chest. In this example there is also one fold going across the stomach are to show that the shirt is being lightly stretched in one direction because of the light bend in the body. You can also draw some folds in the upper stomach area for the same reason.
These are some miscellaneous bits of clothing that didn’t fit into any of the other sections of this tutorial, but that I wanted to include anyway. In all these examples, try to identify where the cloth is being pulled towards and in what direction (for example, is it being pulled roughly towards the shoulder, or draping loosely over the subject?). Always remember to shade wherever the light doesn’t fall, such as grooves, areas inside the folds, and places where the cloth overlaps.
Now that we know a few of the basic shapes of folds in fabric, let’s move on and see how clothing should look when it is actually being worn by someone. At the left, we have an example of a very loose, draping sleeve. As mentioned before, the main thing to consider is which direction the fabric will be pulled. The sleeve here is being pulled in two main directions: downwards because it’s pulled by gravity, and to the left because its attached to the main garment and is being stretched across the arm and torso. The folds in the sleeve will follow the direction that the cloth is being pulled. Notice also how the cloth bunches up around the wrist. This isn’t necessary, but it does indicate the length and looseness of the sleeve.
Here are a few more random examples, of a bow and some sleeves. The most important thing to note here is the shape of the folds at the joint of the sleeve in the middle.
In this example the inner side of the folds because invisible as they progress from the left side of the picture to the right.
At the left are some examples of basic types of folds. Notice the movement of each example shown; the fabric flows downward on the top left two, for they are being pulled down by gravity. This type of fold would be on something that hangs loosely, such as a cape or long shirt. On the lower left and upper right examples, the fabric is not only pulled by gravity, but stretched to the left (probably by an arm that is underneath the clothing). The folds become more horizontal than vertical the further it is stretched. Also notice how sometimes the folds are nested within one another. This will often occur at joints or areas in which loose clothing is bunched up. The lower right picture is a slightly more complex example of a more inert piece of cloth being pulled in a viarety of directions. Notice how the folds follow the direction that the cloth is being pulled in.
To draw a sweater in the anime style start by drawing its overall shape.
Here are three more sleeve examples. These sleeves are not as loose as the one shown above, and all stick pretty close to the arm. In these examples, the cloth is stretched from the arm to the shoulder and torso, rather than being pulled down mainly by gravity. There isn’t enough material to be pulled down too greatly. Since the fabric is pulled horizontally, the folds should reflect this. The best example is the top picture here; notice how the folds move towards the shoulder instead of towards the ground. The sleeve in the middle picture is a little looser, and is pulled down by gravity more. The sleeve in bottom picture is big and loose, but is rolled up at the elbows, and thus doesn’t hang and droop as much as the sleeve in the previous example.
To draw an anime school uniform skirt start once again by drawing its overall shape. Next draw some vertical lines to indicate the proportions of the folds. It’s important to note that the folds in this particular design will be sort of like teeth that point in one direction but slowly curve around.