Practice drawing different finger poses using 3-D shapes as guides.
Use the same technique to draw the opposite side of the hand. Use your hand as reference.
There are a few things with hands to point out before we move on. The front and back may have the same outline but there are various parts to each that are essential to making it look like the front or the back of the hand.
Using a marker, draw the outline of the hand and erase all unnecessary lines for a clean finish.
Draw lines that represent the fingers, place marker to remind you where the joints are.
How do I make the hand proportionate? Sometimes it looks too short, and end up looking like a newborn’s on a full-grown man.
Explore this Article Anime Hands Using 3D Shapes Anterior Angle of the Hand A Clenched Fist A Hand Holding a Sword A Clenched Fist, Anterior View A Foreshortened Hand Show 3 more… Show less… Article Summary Questions & Answers Related Articles
The palm of the hand in its simplest form has three sections made by folds in the hand. Ever hear a palm reader say you have a long lifeline? Well, those lines are the separations of the sections I’m talking about. Look at your own palm and move your fingers all down at once. The fold this makes is one section. Now make your hand flat again and move just your thumb in. That’s another section and the part that didn’t fold either time is the third section.
Here is an example of how to use this drawing on your anime character.
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You can see the webbed skin from the back of the hand and not the front, where it just looks like a curve. There are fingernails and knuckles (these are important ones) on the back side. The knuckles in the middle of the finger have wrinkles in the backside and lines on the front.
Use the 3D shapes. It’s also a very good idea to check out the hand holding a pole/stick. It resembles a gun, or at least the approach you want.
Split the palm into sections/different shapes to make up the shape of the palm.
Next, from the wrist to the knuckles, draw a guideline, and continue those guidelines out to the point you want the fingertips to be (as shown in each example). If needed, you can use a dot to help place each joint, as I’ve done with the thumb.
Learning to draw anime can be challenging, but it’s also a lot of fun. Anime is usually a blend of real-life and fantasy, so you can take inspiration from the world around you while still allowing your imagination to run free. To bring your anime character to life, learn how to give them realistic hand gestures!
Make five sticks attached to the ball of the hand; these will serve as the fingers. Don’t forget to make markers that help remind you where the joints of the fingers are.
How to Draw a Hand shows how to draw hands in a number of positions, including the peace sign.
Make small cylindrical shapes over the lines you have drawn earlier to help you shape up the fingers.
To draw a realistic-looking anime hand, start by sketching a 3D rectangular box. This will be the palm of the hand. Sketch 4 circles on the edge of the box where you want the fingers to be, then add a 3D wedge and another circle for the thumb. Draw 3 cylinders for each finger and 2 cylinders for the thumb. Next, trace around the outside of the drawing you just made to get an outline of your character’s hand. For tips on drawing other hand positions, including a clenched fist, read on!
Many Manga styles are based on quite natural drawing, so you need to start off by drawing quite realistically. Once you’re confident with drawing hands and feet, you can adjust the style – making it more realistic or simplified as needed. We’re going to use the wireframe method to draw realistic hands. You can adapt these drawings to suit your pose, using photographs or your own hands as a reference.
Next, develop the outline with flowing lines. This takes some practice, but you’ll get it eventually by using your own hand or pictures of hands as references until you know the structure like the back of your… well, you get the idea.
Draw slanted lines on the ball of the hand to make the creases.
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Add cylindrical circles over your outline to make the shape of the fingers.
Study how the thumb and fingers move using your hands as a reference.
Here is an example of how this angle of the hand is used in an anime drawing.
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Draw five lines that will represent the fingers, place markers to remind you where the joints are.
This is an example of how you can use a drawing of the hand on your anime character.
Use a marker to outline the hand and erase unnecessary lines. Add details to make it more realistic.
How do I shade and add the correct colors to make the hands more realistic or detailed?
Draw a circle for the palm, then adding little triangles for fingers. Refine as you like.
Use cylinders and spheres. Three cylinders and two spheres per finger, two cylinders and one sphere for the thumb. The spheres are the parts where your fingers bend, kind of the hinges really. Using this technique, use your hands as reference to determine the length of the individual segments.
Remember to do these steps in light pencil markings so that you can erase as needed. After you have a suitable looking hand, trace the outside lines of the fingers so that they look like fingers. Erase the lines inside the fingers.
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Just draw the individual components in the position you want. It might take some practice to do it well, but keep at it.
Follow the steps, but draw the hand at an angle. For the joints, do the pose you want in real life (with your hand), then copy the joints onto the paper.
Is there a way I can draw a faster, smaller hand for manga and anime?
Freehand is an option, but if you’re not already experienced with that, you’ll find it quite challenging.
Darken the silhouette of the hand using a marker and erase unnecessary lines from the outline you made earlier.
Go ahead and erase the guidelines in the hand and shade and detail the hand using your hand or another person’s hand as a reference. I usually like to shade in the knuckles and add detail like fingernails. By the way, don’t be afraid of adding fingernails, it’s one of those things in drawing that always looks wrong when you start but once your finished looks good. Just keep them light, not overworked – sometimes a small suggestion of a line is all you need.
Make small cylindrical shapes over the lines you have drawn to help you shape up the fingers.
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Draw a shape with four angles, make the upper line slightly curved.
Español: dibujar manos de ánime, Italiano: Disegnare Mani in Stile Anime, Português: Desenhar Mãos de Anime, Français: dessiner des mains façon manga, Deutsch: Animations Hände zeichnen, Русский: нарисовать руки в стиле “аниме”, Bahasa Indonesia: Menggambar Tangan Anime, 中文: 画动漫人物的手, Nederlands: Anime handen tekenen, Čeština: Jak nakreslit anime ruce, العربية: رسم أيدي الأنمي, 日本語: 漫画やアニメで手を描く
Now let’s take a look at the feet. Just like with the hands the feet begin as a few simple shapes in wireframe and then we add the guidelines for the toes beginning at the ankle and going out to the tips of the toes. The shapes we are using are essentially simplified suggestions of the bone structure – you’ll find that making sure you have the heel bone sketched in this way really helps with the foot structure.
Using a marker, draw the hand and erase unnecessary lines and curves.
Draw a semi-circular shape attached to the handle to represent the hand.
Imagine the form of the fingers when clenched and make five sticks attached to the ball of the hand to represent the fingers. Don’t forget to make markers that help remind you where the joints of the fingers are.
Draw the outline of the foot using your frame structure as a guide. Observation is very useful when drawing something as complex as the feet – use your own feet as a model.
For an entirely grey drawing, you should make it darkest around the joints, if they’re bent, and depending on the light source, the curves of the hand should be shaded in too. A gradient also helps. In colors it’s really the same thing, but remember that a color in the shadows looks different than if it were well lit.
For example, orange gets closer to brown in dimmer light and red also shifts toward that color.
It’s best to look at your own or someone else’s hand, even though it’s not anime it goes by the same basic rules and the joints are in the same place.
Draw some creases on the ball of the hand. Then Erase the wrist line.
Lastly, erase your guidelines and add shading (if you wish) and detail. Using a very light touch, to begin with, makes it easier to make changes at this stage.
This is an example of how you can use a clenched fist on your anime character.
Draw five slanted lines to represent the fingers. Mark the location of the finger joints.
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This is an example of how you can use this angle of the hand on your anime character.
At left are the beginnings of three different hand poses. Go ahead and draw these shapes to the left, remembering to keep it light, to begin with – we’re just drawing it dark so you can see the lines.